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	<title>MONSTRU Public Library</title>
	<atom:link href="http://www.monstercommute.com/library/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.monstercommute.com/library</link>
	<description>Your guide to the World of MONSTRU</description>
	<lastBuildDate>Wed, 15 Dec 2010 02:38:31 +0000</lastBuildDate>
	<language>en</language>
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		<title>Greater Daemon</title>
		<link>http://www.monstercommute.com/library/greater-daemon/</link>
		<comments>http://www.monstercommute.com/library/greater-daemon/#comments</comments>
		<pubDate>Wed, 27 Oct 2010 23:09:53 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Folk]]></category>
		<category><![CDATA[daemon]]></category>

		<guid isPermaLink="false">http://www.monstercommute.com/library/?p=243</guid>
		<description><![CDATA[Greater Daemon Ages ago the Monstonian Sorcerer Hib summoned the Greater Daemons to defeat the nation of Barondook. Unable to contain and bind more than one at a time, the others quickly ran away, licking their wounds, and counting their &#8230; <a href="http://www.monstercommute.com/library/greater-daemon/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><strong>Greater Daemon</strong></p>
<p>Ages ago the Monstonian Sorcerer Hib summoned the Greater Daemons to  defeat the nation of Barondook. Unable to contain and bind more than one  at a time, the others quickly ran away, licking their wounds, and  counting their fingers and toes. It is said that &#8220;9 upon 9&#8243; Greater  Daemons were summoned, though none can confirm that number as firmly  accurate.</p>
<p>Unlike their smaller counterparts, the Greater Daemons are fantastic  wielders of Majik, and are able to do workings far beyond the scope of  mere mortals. Since they were summoned from distant stars, they have a  connection to skybound objects, such as the sun, the moon, and the  aethers.</p>
<p><strong>Most Daemons</strong></p>
<ul>
<li>Wander about the Uncharted Territories</li>
<li>Do not understand the intricacies of modern Monster life or technology</li>
<li>Have horns, and are very, very large</li>
<li>Are physically powerful, but that pales in comparison to their majiks</li>
<li>Like to eat jelly and honey</li>
<li>Are impervious to fire</li>
<li>Are sad loners</li>
</ul>
<p><strong>Some Daemons</strong></p>
<ul>
<li>Are captured and commanded by powerful Warlocks</li>
<li>Hunt the living, and find joy in their rending (Revenge)</li>
</ul>
<p><strong>Rumors</strong></p>
<ul>
<li>Toni Oni has a number of Greater Daemons at his disposal</li>
<li>There is a massive steamcar that is powered by a furnace shoveling G. Daemon</li>
</ul>
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		<item>
		<title>CROBOT Brand</title>
		<link>http://www.monstercommute.com/library/crobot-brand/</link>
		<comments>http://www.monstercommute.com/library/crobot-brand/#comments</comments>
		<pubDate>Thu, 23 Sep 2010 00:05:00 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Things]]></category>

		<guid isPermaLink="false">http://www.monstercommute.com/library/?p=240</guid>
		<description><![CDATA[CROBOT® is the premium brand of products made for you, the hard-working CrowBot. We know that it’s not easy dealing with the filth of the monzt, the unlaws and unpatriots. You work tirelessly day after day, night after night, decade &#8230; <a href="http://www.monstercommute.com/library/crobot-brand/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div>
<p>CROBOT® is the premium brand of products made for you, the hard-working CrowBot.</p>
<p>We know that it’s not easy dealing with the filth of the monzt, the  unlaws and unpatriots. You work tirelessly day after day, night after  night, decade after decade; don’t you deserve the best?</p>
<p><em>Sure you do.</em></p>
<p>Enjoy the entire line of CROBOT accessories from mustard wells to  armor piercing talons, razorwire netting to the finest in shuriken – we  have it all. Available from all Patriot-approved shops.</p>
<p>CROBOT.<br />
Authority Approved, because we are the Authority.</p>
<p>And so are you.</p>
<p><strong>Facts:</strong></p>
<ul>
<li>CROBOT is the third most popular brand, among CrowBots 75-150 years old.</li>
<li>It is fully owned by the Authority.</li>
</ul>
</div>
]]></content:encoded>
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		<item>
		<title>Greater Clockwork</title>
		<link>http://www.monstercommute.com/library/greater-clockwork/</link>
		<comments>http://www.monstercommute.com/library/greater-clockwork/#comments</comments>
		<pubDate>Sun, 15 Aug 2010 18:52:32 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Folk]]></category>
		<category><![CDATA[authority]]></category>
		<category><![CDATA[clockwork]]></category>

		<guid isPermaLink="false">http://www.monstercommute.com/library/?p=235</guid>
		<description><![CDATA[There are rumored to be 6 (or perhaps more) pairs of greater clockworks in Monstru, and all are secret and carefully guarded by the Authority. Formed in pairs, they allow instantaneous travel between the two synced devices. It requires an &#8230; <a href="http://www.monstercommute.com/library/greater-clockwork/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>There are rumored to be 6 (or perhaps more) pairs of greater clockworks in Monstru, and all are secret and carefully guarded by the Authority.</p>
<p>Formed in pairs, they allow instantaneous travel between the two synced devices.</p>
<p>It requires an immense amount of energy to move any amount of mass around, though it little matters how heavy an item is. (As long as it fits through the door.) A feather costs the same massive energy to move as does a 7 ton CrowBot Diplomat.</p>
<p>A Greater Clockwork can perform a “Fold” once every 24 hours, period. The rest of the time is spent recharging, recalculating the ether, and reinvigorating.</p>
<p>There are 4 dozen unique dataspools utilized for each transfer, which deal with mapping the ether, time/space calculations, and ether weather.</p>
<p>The Greater Clockworks were created at the same time, out of mirrored pieces of oak from the World’s Tree, which has now been totally consumed.</p>
<p>Sometimes things come through along with the Fold Traveler. Odd things. Bad things.</p>
<p><strong>Quick Facts:</strong></p>
<ul>
<li>G. Clockworks can only Fold to the one other synced G. Clockwork that they were created with.</li>
<li>G. Clockworks require a key to operate.</li>
<li>However, there are no doors on any G. Clockworks; one could come from the other side at any time, for goodness sake.</li>
</ul>
<p><a href="http://www.monstercommute.com/library/wp-content/uploads/greater_clockwork.gif"><img class="aligncenter size-full wp-image-238" title="greater_clockwork" src="http://www.monstercommute.com/library/wp-content/uploads/greater_clockwork.gif" alt="" width="382" height="768" /></a></p>
]]></content:encoded>
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		<item>
		<title>Hul beast</title>
		<link>http://www.monstercommute.com/library/hul-beast/</link>
		<comments>http://www.monstercommute.com/library/hul-beast/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 15:29:14 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Folk]]></category>
		<category><![CDATA[beast]]></category>
		<category><![CDATA[fur]]></category>
		<category><![CDATA[hair]]></category>
		<category><![CDATA[stinky]]></category>

		<guid isPermaLink="false">http://www.monstercommute.com/library/?p=233</guid>
		<description><![CDATA[Hul are massive, hairy beasts, traditionally used as beasts of burden. They are most similar to Earth&#8217;s Ox, though they are 10 times larger, but smellier and more rotten tasting. The flavor of Hul (pronounced &#8220;hool&#8221;) meat is the one &#8230; <a href="http://www.monstercommute.com/library/hul-beast/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Hul are massive, hairy beasts, traditionally used as beasts of burden. They are most similar to Earth&#8217;s Ox, though they are 10 times larger, but smellier and more rotten tasting.</p>
<p>The flavor of Hul (pronounced &#8220;hool&#8221;) meat is the one thing that has prevented this creature from becoming extinct.</p>
<p>Hul are incredibly strong, and are sometimes used by trolla to tow long chains of wagons in a convoy of sorts. They naturally eat grass, nuts, and cardboard, though sawdust can be used to fill their bellies for a time.</p>
<p>Hul leather is used in upholstery in the most fancy of steamcars.</p>
]]></content:encoded>
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		<item>
		<title>City Names</title>
		<link>http://www.monstercommute.com/library/city-names/</link>
		<comments>http://www.monstercommute.com/library/city-names/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 14:38:39 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Game Master]]></category>
		<category><![CDATA[Places]]></category>

		<guid isPermaLink="false">http://www.monstercommute.com/library/?p=223</guid>
		<description><![CDATA[Here&#8217;s a list of raw city names that have appeared, or could appear, in Monstru. This is simply for reference, for when I add them to the mighty Monstru map. Horrorton Doomville Skeletown (Keep this brief, belongs to Rhode Montijo) &#8230; <a href="http://www.monstercommute.com/library/city-names/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a list of raw city names that have appeared, or could appear, in Monstru.</p>
<p>This is simply for reference, for when I add them to the mighty Monstru map.</p>
<p>Horrorton<br />
Doomville<br />
Skeletown (Keep this brief, belongs to Rhode Montijo)<br />
Lincoln City<br />
Worch<br />
Towertown<br />
Patriot City One<br />
Dominy<br />
Kirik<br />
Shomm<br />
New Haunto<br />
Abracadabria<br />
Halloweenia<br />
CrowBotan<br />
Old Dost<br />
Monstervale<br />
Caeroo<br />
Electroville<br />
Urchenpond</p>
]]></content:encoded>
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		<item>
		<title>Furnace goblin reaction chart</title>
		<link>http://www.monstercommute.com/library/furnace-goblin-reaction-chart/</link>
		<comments>http://www.monstercommute.com/library/furnace-goblin-reaction-chart/#comments</comments>
		<pubDate>Mon, 03 May 2010 02:08:36 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Game Master]]></category>
		<category><![CDATA[chart]]></category>
		<category><![CDATA[furnace]]></category>
		<category><![CDATA[goblin]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[reaction]]></category>

		<guid isPermaLink="false">http://www.monstercommute.com/library/?p=194</guid>
		<description><![CDATA[Furnace goblin reaction chart (d20): Use this chart to describe/decide what a band of free furnace goblins might do when encountered by the player characters. (PCs) When the PCs notice the goblin(s), the: Goblins run away screaming (probably the most &#8230; <a href="http://www.monstercommute.com/library/furnace-goblin-reaction-chart/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<h3>Furnace goblin reaction chart (d20):</h3>
<p>Use this chart to describe/decide what a band of free furnace goblins might do when encountered by the player characters. (PCs)</p>
<p><strong>When the PCs notice the goblin(s), the:</strong></p>
<ol>
<li>Goblins run away screaming (probably the most common reaction)</li>
<li>Same as #1 but half of them play dead</li>
<li>Goblins attack with their bent wrenches (Hey, that would make a good band name!)</li>
<li>Goblin leader tries to hit a member the Crew with his filthy chains</li>
<li>Goblins plead for their lives, in gobb-spek</li>
<li>Goblins plead for their lives in hobo-tongue</li>
<li>Goblins pleads for their lives, and then play dead</li>
<li>Goblins bite at their necks, attempting to break their neck cuffs</li>
<li>Goblins attempt to dig their way to safety</li>
<li>Goblins cry out for help from their unseen friends</li>
<li>Goblins run in circles and piss themselves</li>
<li>Goblins flinch, like beat dogs</li>
<li>Goblins faint (Well most of them. Roll again for the others.)</li>
<li>Bravest goblin performs a majik trick (While the others creep away)</li>
<li>Goblins fight among themselves, trying to be the first to escape</li>
<li>Ill goblin vomits, causing the others to vomit too</li>
<li>Warlock goblin summons their Daemon friend</li>
<li>Warlock goblin summons a wrath of haunts</li>
<li>Warlock goblin attempts to summon something, but nothing happens</li>
<li>Warlock goblin pretends to summon something big and scary and dangerous</li>
</ol>
<p>Furnace goblins are pretty common, so this sort of thing might happen from time to time. As a GM, feel free to choose one of these if the dice roll seems rather lame. It&#8217;s up to you to make your game great.</p>
<p>This is for inspiration, more than anything else.</p>
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		<item>
		<title>Halloween Golem Warlock Fumble Chart</title>
		<link>http://www.monstercommute.com/library/halloween-golem-warlock-fumble-chart/</link>
		<comments>http://www.monstercommute.com/library/halloween-golem-warlock-fumble-chart/#comments</comments>
		<pubDate>Mon, 03 May 2010 02:07:41 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Game Master]]></category>
		<category><![CDATA[chart]]></category>
		<category><![CDATA[fumble]]></category>
		<category><![CDATA[golem]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[spell]]></category>
		<category><![CDATA[warlock]]></category>

		<guid isPermaLink="false">http://www.monstercommute.com/library/?p=192</guid>
		<description><![CDATA[Halloween Golem Warlock Fumble Chart (Just in case that happens) The GM rolls on this chart when the Golem Warlock fumbles a Majik spell skill test. Roll a d20: The workings of one random mechan is jammed. (Requires help to &#8230; <a href="http://www.monstercommute.com/library/halloween-golem-warlock-fumble-chart/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<h3>Halloween Golem Warlock Fumble Chart</h3>
<p>(Just in case that happens)</p>
<p>The GM rolls on this chart when the Golem Warlock fumbles a Majik spell skill test.</p>
<p><strong><em>Roll a d20:</em></strong></p>
<ol>
<li>The workings of one random mechan is jammed. (Requires help to unjam.)</li>
<li>Warlock burps reeking greenish bubbles for 3d10 minutes. (-1 to all actions)</li>
<li>Wand/staff turns into a small hand-spade. (Warm to the touch.)</li>
<li>Warlock&#8217;s head is suddenly encased in a real pumpkin. (Top heavy, blind)</li>
<li>Warlock is suddenly drunk. For free. For the next 4 hours. (No majik.)</li>
<li>A dozen cans of  &#8220;Furlow&#8217;s Sky Honey&#8221; fall out of the sky, and onto the Warlock. (OUCH!)</li>
<li>Instead of casting a spell, the Warlock summons 1d6 feral Haunts</li>
<li>The Warlock gains the attention of a dark and powerful Daemon. Now watched.</li>
<li>The transmission of the Warlock&#8217;s host rig is suddenly botched</li>
<li><a href="http://www.midcoast.com/~beechhil/vielle/images/short.mp3" target="_blank">Hurdy gurdy music starts playing</a>, LOUDLY. From where? No idea, but it&#8217;s annoying.</li>
<li>Feedback! Warlock is hit with the full force of the spell.</li>
<li>The Warlock spontaneously freezes! Damage and a thick layer of slick ice covers everything in a 1d10 ft radius.</li>
<li>The Crew is surrounded by arcane chalk scribblings! (Move immediately or be summoned 18 ft straight up!)</li>
<li>A Crew member has one article/belonging turned into lacquered birch wood. Or meat. Or both.</li>
<li>Any food within 25 ft of the Warlock is now totally spoiled, though it doesn&#8217;t seem like it is.</li>
<li>Salt crystals appear in a circle around mage, killing any plant life here for the next 40 years.</li>
<li>Left hand of the Warlock is turned into a single piece of solid slag glass. Must be replaced.</li>
<li>Mentally fatigued by the dark arts! -2 to skills until the Warlock sleeps for 6 hours.</li>
<li>The Warlock summons an invisible familiar that is unable to effect the physical world and ignores the Warlock&#8217;s commands. It looks like an albino winged cat, and will only acknowledge the Warlock if he/she yells loudly and sneezes. In all ways it is completely worthless and distracting. (And not real.) Only mental health counseling or shock therapy will remove this affliction.</li>
<li>Roll twice and apply all results.</li>
</ol>
<p>Okay, another random chart for fun. I  tried to write to so that it would apply to any Warlock, but this one mostly pertains to Halloween Golem Warlocks, which you might imagine, are exceedingly rare.</p>
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<enclosure url="http://www.midcoast.com/~beechhil/vielle/images/short.mp3" length="235102" type="audio/mpeg" />
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		<item>
		<title>Rig Trouble Random Chart</title>
		<link>http://www.monstercommute.com/library/rig-trouble-random-chart/</link>
		<comments>http://www.monstercommute.com/library/rig-trouble-random-chart/#comments</comments>
		<pubDate>Mon, 03 May 2010 02:06:11 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Game Master]]></category>
		<category><![CDATA[chart]]></category>
		<category><![CDATA[random]]></category>
		<category><![CDATA[rig]]></category>
		<category><![CDATA[trouble]]></category>

		<guid isPermaLink="false">http://www.monstercommute.com/library/?p=190</guid>
		<description><![CDATA[Rig Trouble Random Chart Used for general vehicle troubles (mechanical and otherwise), by the Gamemaster. (Again, use this as a starting point for your own ideas; this is just to get the ball rolling, Patriot!) Heck, one of these could &#8230; <a href="http://www.monstercommute.com/library/rig-trouble-random-chart/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><strong>Rig Trouble Random Chart</strong></p>
<p>Used for general vehicle troubles (mechanical and otherwise), by the Gamemaster. (Again, use this as a <em>starting point</em> for your own ideas; this is just to get the ball rolling, Patriot!)</p>
<p>Heck, one of these could even lead into a little sub-adventure. <strong>Rule:</strong> make it interesting/fun!</p>
<p><strong>Roll a d20:</strong></p>
<ol>
<li><strong>Urp!</strong> The furnace gobs are drunk on some homemade doombrew. Rig works at 1/2 efficiency until they get sober, or someone else shovels coal.</li>
<li><strong>Burnt out.</strong> The left taillight just went out. Sure you can ignore it all you want. It&#8217;s no biggie. However, the Authority notices such thing, and the punishment can be pretty severe. Are you gonna fix it? Hmmm?</li>
<li><strong>Geargrinder!</strong> An important gear has been ground down in a miss-shift. Rig grinds to a halt until the gear can be replaced or repaired. (A great &#8220;Mechanics&#8221; skill check + 2hrs would do.)</li>
<li><strong>BamPam!</strong> The rig is suffering a spate of backfires that sound like a cannon going off. It lurches ahead, making a confounding racket! (Won&#8217;t stop until fixed, attracting the wrong kind of attention.)</li>
<li><strong>Flatty!</strong> One of the rig&#8217;s many tires has been ripped apart by something in the road. (Caltrop?)</li>
<li><strong>Bloodless what?!</strong> Roadkill + zombie = zombie roadkill! The rotten &#8220;thing&#8221; looks like a C&#8217;thulu reject, and is sucking on the windscreen! Oh dear LORD!</li>
<li><strong>Automajikal.</strong> The rig just cruised through a foul majikal zone. It won&#8217;t respond to the driver, and it seems to have a life of it&#8217;s own. Possessed?! (Until the majik can be driven out!)</li>
<li><strong>Dead tired.</strong> The gobs have been overworked with no rest for the last 7 months. They&#8217;re asleep right now, just when you need them. Wake them up too quickly, and they just might die. Yep, it happens. You need more gobs. (6 is pretty ideal.)</li>
<li><strong>Steer clear!</strong> The steering chains have somehow become botched. The steering is not responding, and the rig seems to be going a random direction. Lookout!</li>
<li><strong>Dead engine.</strong> The furnace is cold. Dead cold. It&#8217;s not going to drive any pistons until it&#8217;s red hot. How it cooled down, right now, is anyone&#8217;s guess. (The gobs know, of course.)</li>
<li><strong>Bad belt!</strong> The serpentine belt is all worn out. It&#8217;s been squealing for weeks, but today it finally snapped.</li>
<li><strong>Cracked!</strong> The windscreen (windshield) has a chip that&#8217;s lead to a hairline crack, which has developed into a spiderweb. All in the matter of moments. -1 to all driving checks.</li>
<li><strong>Sicko.</strong> Everyone has caught the flu bug, and everyone is sick. Even the furnace gobs. Heck, the Mechan(s) have been sneezed on so much, it&#8217;s gumming up their gears too. No one is immune. Herbal tea must be found!</li>
<li><strong>Exterminate!</strong> The rig has been infested with insects. Roaches/spiders/ants are everywhere! They&#8217;re crawling over everything, and it&#8217;s terrible. If they make it to the mechanicals, who knows what might happen next!</li>
<li><strong>Got the flue!</strong> The chimney is blocked (bad flue), and black smoke is pouring into the rig&#8217;s cab. Exit/Attempt to fix it/Suffocate, players choose 1.</li>
<li><strong>Pot hole!</strong> That pothole you just drove through was a LOT larger than it looked. The rig is descending into a small sinkhole! Help!</li>
<li><strong>Hot hot heat.</strong> The rig is just plain overheated. Things need to cool down for the next few hours unless you can come up with a way to cool her down. If you keep on driving you risk MELTDOWN. You don&#8217;t want that.</li>
<li><strong>Explosm!</strong> Furnace goblins are killed in a tragic coal-gas explosion. The damage to the rig might be pretty bad, and you need a new gob crew. Damnit!</li>
<li><strong>Radio radio!</strong> The nob just fell off of the radio, and Troll Jazz won&#8217;t stop playing. At all. It&#8217;s loud. Obnoxious. And all trolly. It MUST be stopped before the crew loses their minds. Unless they&#8217;re troll minds, of course.</li>
<li>Roll twice and apply both effects.</li>
</ol>
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		<item>
		<title>Highway encounter chart</title>
		<link>http://www.monstercommute.com/library/highway-encounter-chart/</link>
		<comments>http://www.monstercommute.com/library/highway-encounter-chart/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 01:28:09 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Game Master]]></category>
		<category><![CDATA[chart]]></category>
		<category><![CDATA[d20]]></category>
		<category><![CDATA[encounter]]></category>
		<category><![CDATA[gm]]></category>
		<category><![CDATA[highway]]></category>
		<category><![CDATA[random]]></category>

		<guid isPermaLink="false">http://www.monstercommute.com/library/?p=188</guid>
		<description><![CDATA[Monstru Random Highway Encounter Chart (d20) for the upcoming Monster Commute RPG. You encounter: A burnt out husk of a steamcar, blazing on fire. The smoke smells like cake. A chain gang of sad goblins repairing a series of dastardly &#8230; <a href="http://www.monstercommute.com/library/highway-encounter-chart/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Monstru Random Highway Encounter Chart (d20) for the upcoming Monster Commute RPG.</p>
<h3>You encounter:</h3>
<ol>
<li>A burnt out husk of a steamcar, blazing on fire. The smoke smells like cake.</li>
<li>A chain gang of sad goblins repairing a series of dastardly pot holes with hot tar</li>
<li>A blind troll beggar weeping on the curb holding an empty basket</li>
<li>A road barricade, complete with spinning blades and a CrowBot enforcer</li>
<li>A family of troll hellbillys, selling doomshine by the bucket</li>
<li>A cloud of wretched fumes pouring from some unknown source up ahead (Illness? Drugs?)</li>
<li>A unit of CrowBot soldiers, marching in formation, crushing everything in their path</li>
<li>A roadside shrine to the Unforgivable Engine God. (Engine block covered in fake flowers.)</li>
<li>A darkened sky, as a legion of CrowBot Sky Patrolers drifts over head.</li>
<li>A sudden burst of traffic as one lane opens up, and everyone races for a spot.</li>
<li>A massive sinkhole, already swallowing three dozen vehicles. (Yours is next!)</li>
<li>A gang of ugly Krampus/Mechans, apparently beating someone/something to the edge of their life.</li>
<li>A massive green limousine, perhaps carrying a Lursu dignitary?</li>
<li>A troll/daemon/Vend-o-Mat/zombie dragging a corpse down the street, looking very angry.</li>
<li>A vehicle being carried off (flying) by a horde of enraged haunts. (Screams?)</li>
<li>A group of darkly robed warlocks, quietly chanting and waving incense about. One is wearing white.</li>
<li>A Krampus sitting on an old barrel, playing a tuneless banjo and chewing cud. (Darello Saghorn)</li>
<li>A broke down rig on the side of the road, with a rag-tag crew trying to figure out how to change the flat tire.</li>
<li>A Vend-o-mat sadly attempting to sell a pile of mildewed, antique newspapers. (Step right up. Get your news here! Monstru World News. Sigh&#8230;&#8221;</li>
<li>A metal wing falling from the sky, smashes into the ground just in front of your rig. Above, you can only see smog. And fire.</li>
</ol>
]]></content:encoded>
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		<item>
		<title>Factory Rebellion</title>
		<link>http://www.monstercommute.com/library/factory-rebellion/</link>
		<comments>http://www.monstercommute.com/library/factory-rebellion/#comments</comments>
		<pubDate>Fri, 16 Apr 2010 14:48:15 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[Folk]]></category>
		<category><![CDATA[Organizations]]></category>
		<category><![CDATA[factoria]]></category>
		<category><![CDATA[Mig Nola]]></category>
		<category><![CDATA[rebellion]]></category>
		<category><![CDATA[skullopolis]]></category>

		<guid isPermaLink="false">http://www.monstercommute.com/library/?p=183</guid>
		<description><![CDATA[Formed by inventor Mig Nola, the Factory Rebellion was the first organization to stand up before the rising Authority. Patriots of Monstonia, they saw the coup and attempted to rally support for maintaining the golden age of Monstru. Headquartered in &#8230; <a href="http://www.monstercommute.com/library/factory-rebellion/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Formed by inventor Mig Nola, the Factory Rebellion was the first organization to stand up before the rising Authority.</p>
<p>Patriots of Monstonia, they saw the coup and attempted to rally support for maintaining the golden age of Monstru.</p>
<p>Headquartered in Southwestern Monstru, the rebellion at first was stationed in the city of Factoria, in Nola&#8217;s laboratory factories. (Ironically, these same factories were where the mechan, Crowbots, and Clockworks were invented.)</p>
<p>Eventually these were burned down and gutted, and Mig Nola was soon assassinated by Crowbot soldiers; the Rebellion was broken apart.</p>
<p>Most scattered here and there, though the majority found themselves driven to the only place that wasn&#8217;t under dictatorship; Kullopolis. (Now known as Skullopolis.) Many of the members succumbed to vampirism or the zombie plague, as it was the only real way to &#8220;survive&#8221; there.</p>
<p>In fact, Mig Nola was on his deathbed when he was purposely given the zombie plague, to save his life. Now, he is held in a secret chamber beneath the Feratu restaurant, FEAST, in Middle Skullopolis.</p>
<p>Today, the Rebellion is still alive, in small pockets here and there. They have managed to infiltrate small pockets of the Authority, though it is quite difficult since so much of the Authority is now Mechan. (And the Rebellion is primarily monsterous.)</p>
<p>It should be noted that all Feratu are not members of the Factory Rebellion. In fact, most of them are completely unaware of it&#8217;s existence, and couldn&#8217;t give a care about Monstonia or the Golden Age.</p>
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