Category Archives: Game Master

Game Master tips, advice, and information for running a Monster Commute RPG campaign.

City Names

Here’s a list of raw city names that have appeared, or could appear, in Monstru. This is simply for reference, for when I add them to the mighty Monstru map. Horrorton Doomville Skeletown (Keep this brief, belongs to Rhode Montijo) … Continue reading

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Furnace goblin reaction chart

Furnace goblin reaction chart (d20): Use this chart to describe/decide what a band of free furnace goblins might do when encountered by the player characters. (PCs) When the PCs notice the goblin(s), the: Goblins run away screaming (probably the most … Continue reading

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Halloween Golem Warlock Fumble Chart

Halloween Golem Warlock Fumble Chart (Just in case that happens) The GM rolls on this chart when the Golem Warlock fumbles a Majik spell skill test. Roll a d20: The workings of one random mechan is jammed. (Requires help to … Continue reading

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Rig Trouble Random Chart

Rig Trouble Random Chart Used for general vehicle troubles (mechanical and otherwise), by the Gamemaster. (Again, use this as a starting point for your own ideas; this is just to get the ball rolling, Patriot!) Heck, one of these could … Continue reading

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Highway encounter chart

Monstru Random Highway Encounter Chart (d20) for the upcoming Monster Commute RPG. You encounter: A burnt out husk of a steamcar, blazing on fire. The smoke smells like cake. A chain gang of sad goblins repairing a series of dastardly … Continue reading

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