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	<title>Comments on: Five ways to save steampunk</title>
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	<link>http://www.monstercommute.com/five-ways-to-save-steampunk/</link>
	<description>Web comic about about a monster world that&#039;s like 1984 meets the Wizard of OZ, on a steampunk highway.</description>
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		<title>By: LilFluff</title>
		<link>http://www.monstercommute.com/five-ways-to-save-steampunk/#comment-2203</link>
		<dc:creator>LilFluff</dc:creator>
		<pubDate>Thu, 10 Dec 2009 04:36:12 +0000</pubDate>
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		<description>Good advice, reminds me a little of a thread elsewhere on how to introduce catgirls into an RPG without their being stereotypes (Um, yeah, I&#039;ll avoid the long recollection in this one).

I agree with ethan that a genre/movement.social group with a heavy emphasis on creative problem solving could be a Good Thing. Perhaps as part of a larger &#039;maker&#039; movement. I think the part of me that likes the idea of fabbers is the same part that likes steampunk.</description>
		<content:encoded><![CDATA[<p>Good advice, reminds me a little of a thread elsewhere on how to introduce catgirls into an RPG without their being stereotypes (Um, yeah, I&#8217;ll avoid the long recollection in this one).</p>
<p>I agree with ethan that a genre/movement.social group with a heavy emphasis on creative problem solving could be a Good Thing. Perhaps as part of a larger &#8216;maker&#8217; movement. I think the part of me that likes the idea of fabbers is the same part that likes steampunk.</p>
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		<title>By: ethan</title>
		<link>http://www.monstercommute.com/five-ways-to-save-steampunk/#comment-2135</link>
		<dc:creator>ethan</dc:creator>
		<pubDate>Tue, 01 Dec 2009 16:24:43 +0000</pubDate>
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		<description>It has the potential to do so much more than be a genre. If steampunk is about technology and ingenuity, isn&#039;t that exactly what the world needs right now? Creative ways to solve problems with the tools at hand. Also, solutions that anyone can design/develop/implement/maintain. So much of our technology is a black box- it&#039;s technology people don&#039;t understand. Steampunk presents the idea that you can do things with technology that anybody can understand.

If steampunkpop is really going to be effective, it has to plant this seed in people&#039;s mind. Then it ceases to be entertainment and starts being the way people think about things.

On the other hand, look at pirates. They were a fad. I&#039;m glad the pirate is fad is over, so I can go back to liking pirates without feeling like a sell out. I&#039;m still waiting for the vampire fad to be over.</description>
		<content:encoded><![CDATA[<p>It has the potential to do so much more than be a genre. If steampunk is about technology and ingenuity, isn&#8217;t that exactly what the world needs right now? Creative ways to solve problems with the tools at hand. Also, solutions that anyone can design/develop/implement/maintain. So much of our technology is a black box- it&#8217;s technology people don&#8217;t understand. Steampunk presents the idea that you can do things with technology that anybody can understand.</p>
<p>If steampunkpop is really going to be effective, it has to plant this seed in people&#8217;s mind. Then it ceases to be entertainment and starts being the way people think about things.</p>
<p>On the other hand, look at pirates. They were a fad. I&#8217;m glad the pirate is fad is over, so I can go back to liking pirates without feeling like a sell out. I&#8217;m still waiting for the vampire fad to be over.</p>
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		<title>By: Daniel</title>
		<link>http://www.monstercommute.com/five-ways-to-save-steampunk/#comment-2131</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Tue, 01 Dec 2009 13:54:00 +0000</pubDate>
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		<description>Very true. &#039;Mericans are about being entertained, not imagining.

I know it&#039;s pretty arrogant for me to offer ways to &quot;save steampunk&quot; but I just wanted to bring it up. I&#039;d hate to see it as a short-lived fad, that&#039;s all.</description>
		<content:encoded><![CDATA[<p>Very true. &#8216;Mericans are about being entertained, not imagining.</p>
<p>I know it&#8217;s pretty arrogant for me to offer ways to &#8220;save steampunk&#8221; but I just wanted to bring it up. I&#8217;d hate to see it as a short-lived fad, that&#8217;s all.</p>
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		<title>By: ethan</title>
		<link>http://www.monstercommute.com/five-ways-to-save-steampunk/#comment-2130</link>
		<dc:creator>ethan</dc:creator>
		<pubDate>Tue, 01 Dec 2009 13:42:20 +0000</pubDate>
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		<description>I always thought steampunk was really about imagination. And, no offense, people in American do not really know what to do with imagination anymore.</description>
		<content:encoded><![CDATA[<p>I always thought steampunk was really about imagination. And, no offense, people in American do not really know what to do with imagination anymore.</p>
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		<title>By: Matt</title>
		<link>http://www.monstercommute.com/five-ways-to-save-steampunk/#comment-2128</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 30 Nov 2009 14:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.monstercommute.com/?p=2123#comment-2128</guid>
		<description>This is just great advice for artists and writers in general.  

I think there is a certain aesthetic quality that steampunk has that will ensure that it is around for years to come.  Great artists and writers will always keep steampunk alive I&#039;m sure!</description>
		<content:encoded><![CDATA[<p>This is just great advice for artists and writers in general.  </p>
<p>I think there is a certain aesthetic quality that steampunk has that will ensure that it is around for years to come.  Great artists and writers will always keep steampunk alive I&#8217;m sure!</p>
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